」工欲善其事,必先利其器。「—孔子《論語.錄靈公》
首頁 > 遊戲 > 阿拉歷史上不為人知的所有 41 個國家,排名從最好到最差

阿拉歷史上不為人知的所有 41 個國家,排名從最好到最差

發佈於2024-11-08
瀏覽:480

No Nation in Ara: History Untold is truly bad or useless, as they each have their own buffs and boons that make them unique. Although any Nation has its own playstyle that it encourages, some are generally better than others in their respective playstyles. Here is a tier list ranking all the Nations in Ara: History Untold.

Table of contents

  • All Ara History Untold Nations ranked
    • S Tier
    • A Tier
    • B Tier
    • C Tier
    • D Tier

All Ara History Untold Nations ranked

There may be many avenues to victory in Ara: History Untold, and success is in the hands of the players, not the Nations, but I’ve observed some Nations to be intrinsically better than others. The Nations that allow for a strong sense of direction and synergizing buffs are ones that’ll get you to victory the most reliably.

In each tier, the Nations are organized alphabetically.

S Tier

All 41 Nations in Ara History Untold, ranked best to worst

These Nations are incredibly strong and are easy to pick up and grab Prestige with. You will hardly see these Nations get cut off early, and any player should have an easy time focusing their efforts to victory. Out of all the Nations, only three have made it to this tier. They’re that good.

  • The Crow Nation
    • Bade Warrior: 1 Force Speed and 1 Sight for Settlers, Mounted Scouts, Harquebusiers, and Dragoons. 33% Craft Production at Artisan Studios, Weavers, and their Upgrades.
    • Formidable: 20% Strength to Forces within your Capital.
    • Efficient: 20% Craft Production to all Crafting Improvements in all Cities.
    • Charismatic: 1 Golden Age Points per turn.
    • Traditional: 20% bonus Prestige from constructing Triumphs.
  • The Mongol Empire
    • Lord Of The Steppes: Cavalry Units provide 25% Force Strength. Infantry, Ranged, and Cavalry units provide 1 Force Speed.
    • Aggressive: 10% Strength to Forces outside your territory. Unlocks War of Annihilation War Type.
    • Cunning: -50% War Declaration Cost. Unlocks War of Annihilation War Type.
    • Unyielding: 5 bonus Force EXP from defeating enemy forces. Unlocks War of Annihilation War Type.
    • Adventurous: 1 Speed to Scouts.
    • Resplendent: -15 Prosperity in your Capital
  • Russia
    • Siberian Expanse: 1 City Cap. 2 Force Speed for Settlers. Your Gathering Halls and their Upgrades provide an additional 1 Food and 1 Timber per turn.
    • Innovative: 10% Research per Turn in your Capital.
    • Efficient: 20% Craft Production to all Crafting Improvements in all Cities.
    • Charismatic: 1 Golden Age Points per turn.
    • Lavish: 2 available Merchants.
    • Persuasive: 5 Turn duration for Golden Ages.

A Tier

All 41 Nations in Ara History Untold, ranked best to worst

16 Nations of Ara: History Untold float in the A Tier. These Nations are generally great, with minor drawbacks. Each Nation here does have a clear direction, although may not push as hard in that direction as they could. Some diversity in their traits can be a good thing, however.

  • The Abbasid Caliphate
    • House of Wisdom: Academies provide 2 Research per turn. Research Agreements provide 10% Research.
    • Charismatic: 1 Golden Age Points per turn.
    • Traditional: 20% bonus Prestige from constructing Triumphs.
    • Charitable: 15 Prosperity in your Capital.
  • The Assyrian Empire
    • Wolf of the Fold: 33% Force Siege Damage, 25% Craft Production at Workshops, and 25 Security in your Capital.
    • Disciplined: 50% Build Production toward Government and Military Improvements.
    • Aggressive: 10% Strength to Forces outside your territory. Unlocks War of Annihilation War Type.
    • Unyielding: 5 bonus Force EXP from defeating enemy forces. Unlocks War of Annihilation War Type.
    • Rash: -20 Knowledge in your Capital.
    • Productive: 25% Build Production in your Capital.
  • China
    • Imperial Examinations: Libraries, Schools, and their Upgrades provide 15 Prosperity. 10% Paragon Spawn Chance.
    • Formidable: 20% Strength to Forces within your Capital.
    • Cunning: -50% War Declaration Cost. Unlocks War of Annihilation War Type.
    • Unyielding: 5 bonus Force EXP from defeating enemy forces. Unlocks War of Annihilation War Type.
    • Charismatic: 1 Golden Age Points per turn.
  • Argentina
    • Share My Glory: Palace provides 25 City Prosperity and 25 Health, your Monument provides 25 City Prosperity and 25 Happiness, and Amphitheatres, Theatres, and Opera Houses provide 15 Happiness and benefit from 20% Build Production.
    • Independent: 1 Housing in non-Capital Cities.
    • Stately: 10 Happiness and 10 prosperity in all Cities while not at War.
    • Charismatic: 1 Golden Age Points per turn.
    • Persuasive: 5 Turn duration for Golden Ages.
  • Ethiopia
    • Lion of Judah: 5% Force Strength for each Alliance you are in. 25% Religious Spread Strength in your Capital. 300% Harvest Production toward harvesting Coffee.
    • Disciplined: 50% Build Production toward Government and Military Improvements.
    • Formidable: 20% Strength to Forces within your Capital.
    • Sage: 10 Knowledge in all Cities.
    • Spiritual: 15% Religion Spread Strength in all Cities.
  • Georgia
    • Whom The Sun Serves: 25% Build Production toward Military, Religion, and Commerce Improvements. 15 City Prosperity and 10 Security in all Cities during Golden Ages.
    • Independent: 1 Housing in non-Capital Cities.
    • Formidable: 20% Strength to Forces within your Capital.
    • Sage: 10 Knowledge in all Cities.
    • Creative: 15 Prosperity in all Cities.
  • Greece
    • Tenth Muse: Amphitheatres and Theatres provide 15 City Happiness and have 100 Masterpiece Creation Speed. Coastal regions with your Cities provide 10 Prosperity.
    • Innovative: 10% Research per Turn in your Capital.
    • Charismatic: 1 Golden Age Points per turn.
    • Creative: 15 Prosperity in all Cities.
  • The Holy Roman Empire
    • Carolingian Renaissance: 25 City Knowledge in your Capital during Golden Ages. 100% Masterpiece Creation Speed in your Capital during Golden Ages. Your Palace provides 5 Wealth and 1 Research per turn during Golden Ages.
    • Disciplined: 50% Build Production toward Government and Military Improvements.
    • Formidable: 20% Strength to Forces within your Capital.
    • Efficient: 20% Craft Production to all Crafting Improvements in all Cities.
    • Persuasive: 5 Turn duration for Golden Ages.
  • Italy
    • Tyrants Never Read: -33% Research Cost of Government Technologies. 100% Craft Production toward crafting Books. Weavers, Artisan Studios, and their Upgrades provide 5 City Happiness and 5 Health after Books are unlocked.
    • Collaborative: 3 Housing in your Capital.
    • Stately: 10 Happiness and 10 prosperity in all Cities while not at War.
    • Pacifist: -10% Strength to Forces outside your Territory.
    • Sage: 10 Knowledge in all Cities.
    • Persuasive: 5 Turn duration for Golden Ages.
  • Mexico
    • Son Of The People: Tribes will never be initially hostile toward you. Cities and founded with an additional Expert.
    • Independent: 1 Housing in non-Capital Cities.
    • Stately: 10 Happiness and 10 prosperity in all Cities while not at War.
    • Efficient: 20% Craft Production to all Crafting Improvements in all Cities.
    • Persuasive: 5 Turn duration for Golden Ages.
  • The Palmyrene Empire
    • Silk Road: 3 available Merchants. Trading Posts and their Upgrades provide 5 City Knowledge and 4 additional Wealth per turn.
    • Resplendent: -15 Prosperity in your Capital.
    • Independent: 1 Housing in non-Capital Cities.
    • Aggressive: 10% Strength to Forces outside your territory. Unlocks War of Annihilation War Type.
    • Persuasive: 5 Turn duration for Golden Ages.
  • The First Persian Empire
    • King of Kings: 1 Force Cap for each City you control. 50% War Strength for War Chariots and Mounted Scouts.
    • Disciplined: 50% Build Production toward Government and Military Improvements.
    • Aggressive: 10% Strength to Forces outside your territory. Unlocks War of Annihilation War Type.
    • Cunning: -50% War Declaration Cost. Unlocks War of Annihilation War Type.
    • Rash: -20 Knowledge in your Capital.
    • Traditional: 20% bonus Prestige from constructing Triumphs.
  • The Roman Empire
    • Triumphant Legions: Forces gain 50% bonus Strength when they level up. 15 Happiness and 20 prosperity in your Capital for 15 turns after winning a War.
    • Disciplined: 50% Build Production toward Government and Military Improvements.
    • Stately: 10 Happiness and 10 prosperity in all Cities while not at War.
    • Aggressive: 10% Strength to Forces outside your territory. Unlocks War of Annihilation War Type.
    • Charismatic: 1 Golden Age Points per turn.
    • Resplendent: -15 Prosperity in your Capital.
  • Spain
    • New World: 1 Force Sight for Embarked Forces. 2 Force Speed for Embarked Forces. Mints provide 5 City Security and Happiness. 10 Religion Spread Strength in all Cities after unlocking Codices.
    • Unyielding: 5 bonus Force EXP from defeating enemy forces. Unlocks War of Annihilation War Type.
    • Mercantile: 1 available Merchant.
    • Seafaring: 5 Wealth from Fishing Nets and Industrial Fishing Farms.
    • Spiritual: 15% Religion Spread Strength in all Cities.
  • Thailand
    • White Elephants: Your Palace provides 1 Elephants per turn after you unlock any Elephant Unit. 25 Force Strength for Forces containing Elephant Units. 25% Harvest Production at Camps.
    • Ambitious: -50% turn duration for Golden Ages.
    • Productive: 25% Build Production in your Capital.
    • Traditional: 20% bonus Prestige from constructing Triumphs.
    • Creative: 15 Prosperity in all Cities.
    • Spiritual: 15% Religion Spread Strength in all Cities.
  • Poland
    • Revolutionary Thought: Observatories and Research Labs provide 10 City Knowledge per turn. 25% bonus Nation Research for 10 Turns after you earn a Paragon.
    • Innovative: 10% Research per Turn in your Capital.
    • Efficient: 20% Craft Production to all Crafting Improvements in all Cities.
    • Productive: 25% Build Production in your Capital.
    • Lavish: 2 available Merchants.
    • Creative: 15 Prosperity in all Cities.

B Tier

All 41 Nations in Ara History Untold, ranked best to worst

The following nine Nations in Ara: History Untold aren’t that great. Their traits are either inconsequential or aren’t cohesive enough to help you out meaningfully in any Prestige path. These Nations are just about alright to play.

  • The Byzantine Empire
    • Iconophile: Altars, Monasteries, and Shrines provide 20 City Security and 4 Wealth per Turn. 100% effectiveness of Oracles and Missionaries.
    • Independent: 1 Housing in non-Capital Cities.
    • Aggressive: 10% Strength to Forces outside your territory. Unlocks War of Annihilation War Type.
    • Patient: 50% War Declaration Cost.
    • Unyielding: 5 bonus Force EXP from defeating enemy forces. Unlocks War of Annihilation War Type.
    • Spiritual: 15% Religion Spread Strength in all Cities.
  • Egypt
    • Rays of the Aten: Farms and their Upgrades provide an additional 1 Food per Turn if placed in regions adjacent to a river. -25% Research Cost of Religious Technologies. Museums provide 10 City Happiness.
    • Agrarian: 1 bonus Food from all Farms and their Upgrades.
    • Lavish: 2 available Merchants.
    • Persuasive: 5 Turn duration for Golden Ages.
    • Spiritual: 15% Religion Spread Strength in all Cities.
  • England
    • Gloriana: 1 Force Speed and 1 Sight for Sea Forces. 25% Strength for Sea Forces. Longbowmen and Line Infantry cannot be Countered.
    • Independent: 1 Housing in non-Capital Cities.
    • Stately: 10 Happiness and 10 prosperity in all Cities while not at War.
    • Mercantile: 1 available Merchant.
    • Seafaring: 5 Wealth from Fishing Nets and Industrial Fishing Farms.
  • France
    • Maid Of Orleans: 25% Force Strength in Cities where your Religion in dominant. 1 Force Speed within your Territory. Your Forces reduce your War Weariness by 5 when they defeat an enemy Force.
    • Impulsive: -10 Established Relations with other Nations.
    • Formidable: 20% Strength to Forces within your Capital.
    • Persuasive: 5 Turn duration for Golden Ages.
    • Spiritual: 15% Religion Spread Strength in all Cities.
  • Germany (Otto von Bismark)
    • Blood and Iron: 10% Craft Production at Forges, Factories, Vehicle Factories, and their Upgrades. 25% Force Strength for 10 Turns after declaring War.
    • Disciplined: 50% Build Production toward Government and Military Improvements.
    • Aggressive: 10% Strength to Forces outside your territory. Unlocks War of Annihilation War Type.
    • Persuasive: 5 Turn duration for Golden Ages.
    • Practical: -10% Research per Turn in your Capital.
  • Germany (Hildegard von Bingen)
    • Sibyl of the Rhine: Monasteries provide 5 Research per Turn. 5 Health and 5 Happiness in each of your Cities where your Religion is dominant.
    • Pacifist: -10% Strength to Forces outside your Territory.
    • Innovative: 10% Research per Turn in your Capital.
    • Mercantile: 1 available Merchant.
    • Creative: 15 Prosperity in all Cities.
    • Spiritual: 15% Religion Spread Strength in all Cities.
  • India
    • Conquest by Dharma: Religion Improvements provide 10 City Health. Apothecaries and Clinics, and their Upgrades provide 5 Religion Spread Strength.
    • Impulsive: -10 Established Relations with other Nations.
    • Adventurous: 1 Speed to Scouts.
    • Efficient: 20% Craft Production to all Crafting Improvements in all Cities.
    • Spiritual: 15% Religion Spread Strength in all Cities.
  • Korea (Yu Gwan-sun)
    • Unbreakable: While you are in a Defensive War you have 20 Established Relationship with Nations you are at peace with. 15 Religious Spread Strength in each City that contains a School or one of its Upgrades. 10% Force Strength in Regions containing a School or one of its Upgrades.
    • Collaborative: 3 Housing in your Capital.
    • Formidable: 20% Strength to Forces within your Capital.
    • Charismatic: 1 Golden Age Points per turn.
    • Spiritual: 15% Religion Spread Strength in all Cities.
  • Kush
    • Land Of The Bow: Ranged units provide 50% Force Strength when in Rough Terrain. 10% Force Strength for Spearmen and Archers.
    • Formidable: 20% Strength to Forces within your Capital.
    • Sage: 10 Knowledge in all Cities.
    • Persuasive: 5 Turn duration for Golden Ages.
    • Traditional: 20% bonus Prestige from constructing Triumphs.

C Tier

All 41 Nations in Ara History Untold, ranked best to worst

These ten Nations aren’t worth playing in Ara: History Untold. I either found their traits to lack cohesion, or simply not provide enough to be worth thinking about. Some specific strategies may find one of these more unique or situational Nations to be viable, but there are many other strategies to consider.

  • The Aztec Empire
    • Flower Wars: 25 Security and 25 Happiness in your Capital for 10 turns after engaging in combat. 100% Force Heal Rate.
    • Disciplined: 50% Build Production toward Government and Military Improvements.
    • Aggressive: 10% Strength to Forces outside your territory. Unlocks War of Annihilation War Type.
    • Perfectionist: -10% Craft Production to Crafting Improvements in all Cities.
    • Spiritual: 15% Religion Spread Strength in all Cities.
  • Belgium
    • Nestor of Europe: 10 Established Relationship with other Nations. 20 additional Established Relationship with other Nations if you have fewer Cities than them. 100% Harvest Production at Farms harvesting Cocoa. Breweries and Distilleries provide 10 City Prosperity.
    • Independent: 1 Housing in non-Capital Cities.
    • Adventurous: 1 Speed to Scouts.
    • Efficient: 20% Craft Production to all Crafting Improvements in all Cities.
    • Charismatic: 1 Golden Age Points per turn.
  • The Celts
    • Lady of Vengeance: 33% Force Strength whilst in a Retaliation War. Forces inflict 5 War Weariness when they defeat an enemy force.
    • Collaborative: 3 Housing in your Capital.
    • Formidable: 20% Strength to Forces within your Capital.
    • Unyielding: 5 bonus Force EXP from defeating enemy forces. Unlocks War of Annihilation War Type.
    • Persuasive: 5 Turn duration for Golden Ages.
  • The Cherokee
    • The Word For Water: 150 Build Production toward Water Wells and Water Treatment Plants. Water Wells and Water Treatment Plants provide 20 City Health. 25% Crafting Production toward crafting Feasts.
    • Independent: 1 Housing in non-Capital Cities.
    • Sage: 10 Knowledge in all Cities.
    • Traditional: 20% bonus Prestige from constructing Triumphs.
    • Charitable: 15 Prosperity in your Capital.
  • Ghana
    • Golden Protector: Stone Pits and their Upgrades provide 1 Wealth per turn. 15% Force Strength within your territory.
    • Independent: 1 Housing in non-Capital Cities.
    • Formidable: 20% Strength to Forces within your Capital.
    • Agrarian: 1 bonus Food from all Farms and their Upgrades.
    • Traditional: 20% bonus Prestige from constructing Triumphs.
  • The Inca Empire
    • Andean Masonry: Stone Pits and their Upgrades provide an additional 1 Material per turn. 100% Building Production toward City Walls, Fortresses, and Citadels. Fortresses and Citadels provide 100% City Siege Defense.
    • Formidable: 20% Strength to Forces within your Capital.
    • Agrarian: 1 bonus Food from all Farms and their Upgrades.
    • Perfectionist: -10% Craft Production to Crafting Improvements in all Cities.
    • Spiritual: 15% Religion Spread Strength in all Cities.
  • Korea (Sejong the Great)
    • Hangul: 25 City Knowledge and Happiness in all Cities for 10 turns after you finish a Masterpiece. Weavers and their Upgrades provide 10 City Knowledge after Paper is unlocked.
    • Innovative: 10% Research per Turn in your Capital.
    • Efficient: 20% Craft Production to all Crafting Improvements in all Cities.
    • Spiritual: 15% Religion Spread Strength in all Cities.
  • The Songhai Empire
    • Gold-Salt Trade: Trading Posts and their Upgrades provide 6 Wealth per turn if they are next to a river. 25% Harvest Production at Stone Pits and their Upgrades.
    • Sage: 10 Knowledge in all Cities.
    • Productive: 25% Build Production in your Capital.
    • Mercantile: 1 available Merchant.
    • Resplendent: -15 Prosperity in your Capital.
    • Spiritual: 15% Religion Spread Strength in all Cities.
  • United States
    • Minutemen: 10 Starting EXP for all Forces. 1 Force Speed for Forces in Square, Tercio, and Trapezoid Formations.
    • Ambitious: -50% turn duration for Golden Ages.
    • Disciplined: 50% Build Production toward Government and Military Improvements.
    • Independent: 1 Housing in non-Capital Cities.
    • Formidable: 20% Strength to Forces within your Capital.
    • Woodsman: 1 Timber from Logging Camps and their Upgrades.
  • Zulu
    • Buffalo Horns: 25% Force Strength for Forces in Square, Tercio, and Trapezoid Formations. 50% Force Pillage Damage.
    • Disciplined: 50% Build Production toward Government and Military Improvements.
    • Aggressive: 10% Strength to Forces outside your territory. Unlocks War of Annihilation War Type.
    • Productive: 25% Build Production in your Capital.
    • Perfectionist: -10% Craft Production to Crafting Improvements in all Cities.

D Tier

All 41 Nations in Ara History Untold, ranked best to worst

I hate to say it, but these three Nations aren’t viable to play at all. Again, any good player can win with these Nations, but they really do make it difficult, especially if playing against clever opponents using a stronger Nation.

  • Australia
    • Medical Genius: Universities and Fusion Research Centers provide 2 Research per Turn. 25% Craft Production toward crafting Bandages, Soap, and Antibiotics, which all provide more City Health when consumed.
    • Collaborative: 3 Housing in your Capital.
    • Stately: 10 Happiness and 10 prosperity in all Cities while not at War.
    • Innovative: 10% Research per Turn in your Capital.
    • Sage: 10 Knowledge in all Cities.
    • Pacifist: -10% Strength to Forces outside your Territory.
  • Japan
    • Study Patience: Nations that declare War of you receive 1 War Weariness each turn. Your War Weariness is reduced by 50%. Castles provide 30 City Security.
    • Disciplined: 50% Build Production toward Government and Military Improvements.
    • Aggressive: 10% Strength to Forces outside your territory. Unlocks War of Annihilation War Type.
    • Patient: 50% War Declaration Cost.
    • Sage: 10 Knowledge in all Cities.
  • Venezuela
    • March On Bogota: 2 Speed for Forces led by a Paragon. 25% Force Strength in regions adjacent to rivers.
    • Disciplined: 50% Build Production toward Government and Military Improvements.
    • Independent: 1 Housing in non-Capital Cities.
    • Adventurous: 1 Speed to Scouts.
    • Charismatic: 1 Golden Age Points per turn.
    • Lavish: 2 available Merchants.

Now you know where each Nation lands when compared to each other in Ara: History Untold, you can choose a great one (or a bad one!) and earn more Prestige than your opponents.

版本聲明 本文轉載於:https://www.pcinvasion.com/all-41-nations-in-ara-history-untold-ranked-best-to-worst/如有侵犯,請聯絡[email protected]刪除
最新教學 更多>
  • 文明7城鎮運作機制詳解
    文明7城鎮運作機制詳解
    文明7將城鎮作為一種新的定居類型介紹,最初取代城市。 與城市不同,城鎮是使用定居者(不是創始人)建造的,並且缺乏生產隊列。 擴展和地區發展僅依賴於黃金購買。 [2 將城鎮升級到城市需要額外的黃金並解鎖生產隊列,使建築物,奇蹟和獨特的地區的建設(某些建築物是鎮定的)。 鎮管理 [2 有效地取代城市...
    遊戲 發佈於2025-04-07
  • 在庫滕貝格KCD2 |在哪裡睡覺|王國來:Deliverance 2床位指南
    在庫滕貝格KCD2 |在哪裡睡覺|王國來:Deliverance 2床位指南
    在《王國之淚2:庫特納霍拉》中想找個地方睡覺?別擔心,這裡有一些推薦: 絞刑架哈爾特的酒館 - 這是你與凱瑟琳一起執行任務時會首先訪問的地方。酒館老闆提供房間,但請務必在晚上關門前到達那裡預訂住宿。 查理皇帝酒館 - 你也可以通過與酒館老闆哈維爾交談來入住這家酒館。他提供一個永久房間,價格為10...
    遊戲 發佈於2025-03-26
  • 流浪者:請求的完整指南
    流浪者:請求的完整指南
    探索流浪茶馆迷人的世界,在这里满足客户的要求是解锁阿尔塔迷人故事的关键。该综合指南详细介绍了每章都需要进行的每个茶配方,并揭示了其中的秘密。 游戏的进度取决于制作各种茶来满足独特的客户订单,每章都提出新的挑战和角色。 第1章:初学者的啤酒本介绍性章节教授了茶和秩序实现的基础。四个请求正在等待: 顾...
    遊戲 發佈於2025-03-25
  • 壟斷地:PEG-E獎勵獎勵指南(2月17日至19日)
    壟斷地:PEG-E獎勵獎勵指南(2月17日至19日)
    本週在《壟斷》中,PEG-E獎品下降活動返回,通過玩流行的Pachinko風格遊戲,為贏得奇妙獎品提供了另一個機會。 該活動於2月17日至2月19日下午3點舉行。 [2 遊戲中的幾項活動提供了參與所需的PEG-E芯片: 每日活動:參加每日比賽和挑戰,有機會贏得額外的籌碼。 PAW-FECT比賽在...
    遊戲 發佈於2025-03-25
  • 刺客信條陰影-Yakami Fort Exploration Guide
    刺客信條陰影-Yakami Fort Exploration Guide
    在刺客信條陰影中,征服堡壘提供了傳奇的戰利品和經驗。 本指南重點介紹了Yakami Fort,這是一個最佳的遊戲區域,尤其是在不足的情況下。 強烈建議使用Naoe的無聲方法。 [2 [2 [2 中央位於塔巴,武田和阿什山之間。 最近的快速旅行點是堡壘以西Hatano房子附近的Yakima K...
    遊戲 發佈於2025-03-25
  • 我們對GTA 6的了解6
    我們對GTA 6的了解6
    GTA 6 - one of the most hyped games in development right now - has officially been revealed by Rockstar Games. Over 12 years after GTA 5 was unveiled,...
    遊戲 發佈於2025-03-25
  • Roblox:Jujutsu Infinite-沙盒模式指南
    Roblox:Jujutsu Infinite-沙盒模式指南
    jujutsu infinite 的沙盒模式是一個電源的地方,您可以獨自從擁擠的服務器中休息並磨練您的技能。對於尚不熟悉遊戲機制並希望在闖入真實遊戲之前練習一點的初學者,此模式將特別有用。 ...
    遊戲 發佈於2025-03-25
  • 刺客信條陰影 -  Yokai Quest演練
    刺客信條陰影 - Yokai Quest演練
    《刺客信条:暗影》妖怪支线任务全攻略:寻找隐藏的妖怪并获得丰厚奖励! 在《刺客信条:暗影》的主线剧情中,你将探索各个主要省份,并发现大量支线任务。有些任务只需在特定省份击败一定数量的敌人,而另一些则有更具体的要求。“妖怪”便是其中之一,任务目标是寻找各种妖怪传闻,以证明它们并不存在。这将带你走遍地图...
    遊戲 發佈於2025-03-24
  • 白天死亡:如何有效擊打殺手
    白天死亡:如何有效擊打殺手
    掌握殺手殺死和百葉窗在日光下死亡:綜合指南 在日光下,有效地令人驚嘆和盲目殺手對於生存至關重要。 定時的昏迷可能意味著逃生,成功的救援或成為下一個鉤子受害者之間的區別。 這不僅僅是按鈕搗碎;它需要精確的時機,戰略定位並預測殺手的動作。 [2 本指南詳細介紹了令人驚嘆和盲目殺手的方法和特權,避免的...
    遊戲 發佈於2025-03-24
  • 如何修復fragpunk“網絡錯誤:無法連接到服務器”
    如何修復fragpunk“網絡錯誤:無法連接到服務器”
    FragPunk無法連接,卡在網絡錯誤界面?別慌!以下方法助你重返戰場。 1. Eero路由器解決方案 打開Eero應用程序,進入“安全與隱私”>“網絡控制”。 關閉“高級安全”功能。 遊戲過程中保持關閉狀態,否則將斷開連接。 也可以嘗試直接連接到調製解調器。 2. 禁用VPN或網絡...
    遊戲 發佈於2025-03-24
  • 使命召喚:黑色行動6-最佳潮流82加載
    使命召喚:黑色行動6-最佳潮流82加載
    在可管理的開箱即用時,風水82真正帶有正確的附件。 下面,我們提出了兩個構建,以最大化其在多人遊戲和殭屍模式中的潛力。 解鎖馮82 [2 當前,潮流82通過第2季的戰鬥通行證解鎖,作為第3頁的最終獎勵。解鎖需要14個通過播放時間賺取的14個戰鬥通行證代幣。 第2季結束後,它將過渡到軍械庫解鎖系...
    遊戲 發佈於2025-03-24
  • NYT連接答案和提示 -  2025年3月18日解決方案#646
    NYT連接答案和提示 - 2025年3月18日解決方案#646
    用這些有用的提示解決了當今的《紐約時報》的拼圖! 需要一些幫助以保持連勝紀錄嗎?從微妙的線索到完整的解決方案,我們已經為您提供了覆蓋。 如果您在這裡偶然發現了3月17日的答案,請在此處單擊。 [2 [2 只需要一點推動嗎?單擊下面的提示,這些提示不會顯示類別名稱,但會指向正確的方向。 [2 這...
    遊戲 發佈於2025-03-24
  • 刺客信條陰影-Amagasaki城堡探索指南
    刺客信條陰影-Amagasaki城堡探索指南
    Assassin's Creed Shadows has quite a few different castles strewn across its extremely large world. Each castle is going to be a little bit different...
    遊戲 發佈於2025-03-24
  • NYT連接答案和提示 -  2025年2月25日解決方案#625
    NYT連接答案和提示 - 2025年2月25日解決方案#625
    用這些有用的提示解決了當今的《紐約時報》的拼圖! 需要一些幫助以保持連勝紀錄嗎?從微妙的線索到完整的答案,我們已經為您提供了覆蓋。 如果您正在尋找2月24日的答案,則可以找到它們[此處](此處插入鏈接 - 這是一個佔位符,如果可用的話,請替換為實際鏈接)。 [2 下面,您會發現通過困難分類的提示...
    遊戲 發佈於2025-03-24

免責聲明: 提供的所有資源部分來自互聯網,如果有侵犯您的版權或其他權益,請說明詳細緣由並提供版權或權益證明然後發到郵箱:[email protected] 我們會在第一時間內為您處理。

Copyright© 2022 湘ICP备2022001581号-3