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How can I merge two images in C#/.NET, centering a smaller image over a larger one while preserving transparency?

Posted on 2025-03-12
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How can I merge two images in C#/.NET, centering a smaller image over a larger one while preserving transparency?

Merging Images in C#/.NET: A Comprehensive Guide

Introduction

Creating captivating visuals by combining multiple images is a common task in various domains, from image editing to web design. In C#/.NET, this merging process involves utilizing the powerful Graphics API and its associated classes.

Problem Statement

Suppose you have two images: a transparent 500x500 image (ImageA) and a 150x150 image (ImageB). Your goal is to merge these images, positioning ImageB in the center of ImageA while preserving the transparency of ImageA's middle region.

Solution

The solution begins by creating an empty canvas of size 500x500. Subsequently, you draw ImageB onto the canvas, aligning it centrally. Finally, you draw ImageA over the canvas, allowing its transparent center to reveal ImageB.

Implementation

The following C# code provides a detailed implementation of this merging process:

using System.Drawing;

namespace ImageMerger
{
    public static class Program
    {
        public static void Main(string[] args)
        {
            // Load the images
            Image imageA = Image.FromFile("path/to/imageA.png");
            Image imageB = Image.FromFile("path/to/imageB.png");

            // Create an empty canvas
            int width = imageA.Width;
            int height = imageA.Height;
            using (var bitmap = new Bitmap(width, height))
            {
                // Draw the base image onto the canvas
                using (var canvas = Graphics.FromImage(bitmap))
                {
                    canvas.InterpolationMode = InterpolationMode.HighQualityBicubic;
                    canvas.DrawImage(imageA,new Rectangle(0,0,width,height),new Rectangle(0,0,imageA.Width,imageA.Height),GraphicsUnit.Pixel);

                    // Calculate the position of the overlay image
                    int x = (width - imageB.Width) / 2;
                    int y = (height - imageB.Height) / 2;

                    // Draw the overlay image onto the canvas
                    canvas.DrawImage(imageB, x, y);
                }

                // Save the merged image to a file
                bitmap.Save("path/to/mergedImage.png", ImageFormat.Png);
            }
        }
    }
}

In this code, the Graphics class provides the necessary methods for drawing the images onto the canvas. The InterpolationMode property ensures high-quality image resampling when scaling the images. The Bitmap class encapsulates the canvas and allows you to save the merged image to a file.

Conclusion

By utilizing the Graphics API and its associated classes, merging images in C#/.NET becomes a straightforward task. The code snippet provided in this article demonstrates how to effectively combine transparent and non-transparent images, creating dynamic and engaging visuals for various applications.

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