Resolving Image Saving Issues with canvas.toDataURL()
When attempting to utilize canvas.toDataURL() to save&&]When attempting to utilize canvas.toDataURL() to savean a canvasas s , you may encounter difficulties. Here's how to approach the situation:
問題與解決方案
問題:
.是用來保存畫布圖像的程式碼,但它不起作用:
// Canvas named "canvasSignature" JavaScript: function putImage() { var canvas1 = document.getElementById("canvasSignature"); if (canvas1.getContext) { var ctx = canvas1.getContext("2d"); var myImage = canvas1.toDataURL("image/png"); } var imageElement = document.getElementById("MyPix"); imageElement.src = myImage; } HTML5:
解決方案:
程式碼中缺少將映像轉換為二進位流的步驟。修改程式碼為:
var image = canvas.toDataURL("image/png").replace("image/png", "image/octet-stream"); window.location.href = image; // Save locally
透過將圖像轉換為二進位流並將其視為文件,程式碼可以本地保存該映像。
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