Playing Space Marines 2 on my current PC setup left a lot to be desired when I first picked up the game. I had problems with the texture loading, low FPS, and screen tear until I fixed many of the graphics settings for Space Marine 2. These are the options I found worked for me.
The first thing I changed was the settings in the game for Space Marine 2. I found these made the most significant difference. I’m not running the most up-to-date hardware, but I comfortably hit the recommended requirements for the game.
When I first loaded in, I was getting problems with whole models not loading, textures looking like they’re made of modeling clay, and PowerPoint-level FPS. Peep these graphics settings for some marked improvements.
Space Marine 2 is unusually taxing on your PC’s CPU. I noticed throughout my playthrough that a lot of textures were struggling to load, and popping was a real issue. Although my GPU is a real workhorse and is more than enough to run all modern games, I still had problems with performance in Space Marine 2.
The recommended CPU for the Space Marine 2 is either an i7 or a Ryzen 7, which is pretty high expectations for a video game. I think this is where most PCs are going to struggle. This is why Cloth Simulation, Effects, and Volumetrics are turned down in the graphics settings above. These three settings are the most taxing on your CPU.
However, if you’re still having a hard time with quality in Space Marine 2, turn your Screen Space Ambient Occlusion settings off. It’ll have the most significant effect on quality but also the strain on your rig.
If you’re really struggling, it may be time to upgrade to a 40 series. In my opinion, the investment is worth your money.
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