I want to render an OpenGL frame within a form in C Builder, but I'm encountering issues when following provided OpenGL startup code. How can I resolve this?
Utilizing TForm::Handle as Window Handle
The solution lies in using TForm::Handle as the window handle.
Sample Implementation
Here's an example adapted from an older version of C Builder:
int TForm1::ogl_init()
{
if (ogl_inicialized)
return 1;
hdc = GetDC(Form1->Handle); // Get device context
PIXELFORMATDESCRIPTOR pfd;
// Set pixel format for the DC
...
// Create current rendering context
hrc = wglCreateContext(hdc);
if (hrc == NULL)
{
ShowMessage("Could not initialize OpenGL Rendering context !!!");
ogl_inicialized = 0;
return 0;
}
if (!wglMakeCurrent(hdc, hrc))
{
wglDeleteContext(hrc); // Destroy rendering context
ogl_inicialized = 0;
return 0;
}
// ...
ogl_inicialized = 1;
return 1;
}
Additional Notes
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