Iterating Over Struct and Class Members
In C , it is possible to iterate through the members of a struct or class to retrieve their names and values. Here are a few approaches to achieve this:
Using Macros
The REFLECTABLE macro can be used to define structs that allow for introspection. The macro defines the members of the struct as a comma-separated list of type-name pairs. For example:
struct A
{
REFLECTABLE
(
(int) a,
(int) b,
(int) c
)
};
Once the struct is defined, you can use a visitor function to iterate over its members and print their names and values:
struct print_visitor
{
template
void operator()(FieldData f)
{
std::cout
void print_fields(T & x)
{
visit_each(x, print_visitor());
}
A x;
print_fields(x);
Adapting Structs as Fusion Sequences
Another approach is to adapt the struct as a fusion sequence using the BOOST_FUSION_ADAPT_STRUCT macro. This macro defines the struct members as a sequence of elements with the corresponding type and value. For example:
struct A
{
int a;
int b;
int c;
};
BOOST_FUSION_ADAPT_STRUCT
(
A,
(int, a)
(int, b)
(int, c)
)
Once the struct is adapted, you can use a range loop to iterate over the members and print their names and values:
struct print_visitor
{
template
void operator()(Index, C & c)
{
std::cout ::call()
(c)
void print_fields(C & c)
{
typedef boost::mpl::range_c::type::value> range;
boost::mpl::for_each(boost::bind(print_visitor(), boost::ref(c), _1));
}
Both these approaches allow you to introspect structs and classes, providing access to their members and their values at runtime.
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