Selecting a Member Function with Different enable_if Conditions
In C , enable_if is a tool used to conditionally enable or disable certain code based on whether a template argument meets specific criteria. This can be useful when you want to customize the behavior of a class or function based on its template parameters.
In the given example, the goal is to create a member function MyFunction that behaves differently based on whether the template parameter T is an integer or not. The intended implementation is to use two overloads of MyFunction, one for T = int and one for T != int.
One approach to achieve this is through enable_if, as shown in the code below:
template
struct Point {
void MyFunction(
typename std::enable_if<:is_same int>::value, T >::type* = 0) {
std::cout ::value, float >::type* = 0) {
std::cout However, this code will result in compilation errors due to the incorrect use of enable_if. In C , the substitution of template arguments takes place during overload resolution. In this case, there is no substitution occurring because the type of T is known at the time of member function instantiation.
To fix this issue, a dummy template parameter can be introduced and defaulted to T, allowing for SFINAE (Substitution Failure Is Not An Error) to work properly:
template
struct Point {
template
typename std::enable_if<:is_same int>::value>::type MyFunction() {
std::cout
typename std::enable_if<:is_same float>::value>::type MyFunction() {
std::cout This approach ensures that the correct version of MyFunction is selected based on the value of T.
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