Comparing Floating-Point Values with Precision Conservation
Floating-point comparison poses a challenge due to precision loss. Simply comparing doubles or floats using == is unreliable.
Epsilon-based Comparison
One approach involves using an epsilon (ε) threshold to account for precision loss:
bool CompareDoubles2(double A, double B) { double diff = A - B; return (diffHowever, this approach can be inefficient.
Context-Dependent Considerations
The choice of comparison method depends on the context and expected values. Consider the following potential pitfalls:
Standard Epsilon
std::numeric_limits
Consequences of Integer Arithmetic
Using doubles to hold integer values can lead to correct arithmetic, as long as fractions or values outside the range of an integer are avoided. For example, 4.0/2.0 will equal 1.0 1.0.
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