Fallthrough in Type Switch: An In-Depth Explanation
Type switching in Go allows for efficient handling of values based on their concrete types. However, unlike in standard switch-case statements, fallthrough is explicitly disallowed in type switch. This design choice raises questions about its rationale.
Understanding the Reasons
The Go specification states that "fallthrough" is not permissible in type switches. This prohibition stems from several factors:
An Example for Clarification
To illustrate the problem, consider the following code:
switch i := x.(type) { case int: fmt.Printf("%T\n", i) // prints "int" case bool: fmt.Printf("%T\n", i) // prints "bool" fallthrough case string: fmt.Printf("%T\n", i) }
If fallthrough were allowed, it's unclear what type would be printed for the string case. It would be ambiguous whether i should remain a boolean or become an interface{} containing both a boolean and a string.
Alternative Solutions
While fallthrough is not allowed in type switches, there are alternative ways to achieve similar behavior:
switch i := x.(type) { case bool, string: if b, ok := i.(bool); ok { // b is a bool } // i is an interface{} that contains either a bool or a string }
This approach allows for more specific handling of different types without introducing type mismatches or ambiguity.
Disclaimer: All resources provided are partly from the Internet. If there is any infringement of your copyright or other rights and interests, please explain the detailed reasons and provide proof of copyright or rights and interests and then send it to the email: [email protected] We will handle it for you as soon as possible.
Copyright© 2022 湘ICP备2022001581号-3